Main Research Themes
1. Research on Art & Entertainment
Creating and analyzing art pieces such as music and video, and developing and evaluating systems and methods to enhance entertainment experiences.
2. Research on Motion Interaction
Developing and evaluating interactive systems that accurately capture body movements and utilize them. Creating and assessing systems and methods for efficiently learning physical movement skills in activities like dance and sports. Examples include performance analysis using motion capture technology, rehabilitation support, and educational tools.
3. Research on Cultural Information Engineering
Approaching from a humanities perspective. Research that intertwines fields such as history, linguistics, cognitive science, geography, and theater.
※ Please also refer to the website of the staff, Tsuchida.
Mimebots: the Perfect Blend of Hardware and Dancing
Bad at Dancing? How Deepfakes & AI Can Help You Feel Like a Pro